Wednesday, 25 November 2009


This is a screen shot of my reactor so far. I have basicly boxed it out and is now ready for detail to be added. We have been givan a limit of 1500 pollys for this model.

Thursday, 19 November 2009


This is the lift. it takes you to the second floor where the cryo-stasis chambers will be.

This is one of the first static meshes i designed for my level. Its a bridge.

This is one of the models i am working on for my level. It is supposed to be a cryo-stasis chamber but so far all it reminds me of is a warp drive.

This is the basic outline for my level so far. I still have plenty of room to add more Rooms and coridoors. I will eventully have a personly designed texture on this map.

Saturday, 14 November 2009


This is a screen shot displaying two walls i have textured using photoshop, 3DS Max 9 and unreal editor.

The blood effects were added using splatter brushes in Adobe Photoshop.

Thursday, 5 November 2009



Renderd View of my model with the ink & paint texture to show the wirefram on the model


Renderd View of my textured Model.


Renderd View of my modle in gray

Wednesday, 4 November 2009

Not Far of The End



This Picture is a render of my aircraft that I have created in 3DS Max and textured using Adobe Photo Shop. I have added the lighting and shadows to the model to give it a more realistic effect.