Thursday, 21 October 2010

This is a quick import in to the UT3 enditor to see what the cell doors will look like in game. I have noticed that the joining pipes between the two cellsare a bit off as they over lap and will corect them as i progress.

This is a 3D assett i created in 3ds max for my latest project. Its a prisson cell door that will eventuly be imported into my level. When i get round to texturin the cell i want the bars to have a lazer style glow to them.

Thursday, 14 October 2010

NEW PROJECT: Spatial awareness 2




We have been handed an assignment brife stating that i have to designe a prison level bassed on an escaped prisoner who travlels through time.

So far i have started to block out the level. I have almost compleated blocking out the level and will be ready to export to 3DS max.

Thursday, 7 October 2010







These are some of my final renders for my house. As yuo can see its textured and lighted down side was it tokk 30-50 min to render each image