Thursday, 24 February 2011





As you can see i got fairly anoyed with character animation today an decided to relax by making a Lighsabre. And yes they come in all 3 coulors

Tuesday, 22 February 2011


This is my charecter. It is almost finished all i have to do now is aply the face texture, NM SM and The renders.

Thursday, 10 February 2011

1st image has ambiant oclusion map on and the second dose not. I can't tell the difference at teh minute.

Wednesday, 9 February 2011

This is my texture for my charecters wepon so far. I have added a radio active symbol to the side of the wepon as i thought it would look cool.

Wednesday, 2 February 2011


this is my charecter so far. As you can now see the jeans texture working well with the modle. I have added shadeing to the texture to geive the effect of folds.

This is a image of my charecter texturing so far. As you can see i have got the base colours in place and have already begun to texture in the detail using images i have found online for the clothing. To create the seams i used the lines on my unwarp as a guid and the polygone select tool to create the basic shape. I then used the beval and embos modifier as well as the drop shadow to create the look for the seams. i also used the beval and embos modifier to create the sticthing and for the pockets i used the iner shadow modifier within photoshop.